Skeleton

Overview

Skeleton is a class in Aspose.3D FOSS for Python. Inherits from: Entity.

The Skeleton is mainly used by CAD software to help designer to manipulate the transformation of skeletal structure, it’s usually useless outside the CAD softwares.

This class declares 7 methods for Skeleton objects in Python programs. Available methods include: __init__, find_property, get_bounding_box, get_entity_renderer_key, get_property, remove_property, set_property. All public members are accessible to any Python application after installing the Aspose.3D FOSS for Python package. Properties: excluded, joints, mesh, name, parent_node, parent_nodes, and 4 more.

Properties

NameTypeAccessDescription
type'SkeletonType'Read/WriteGets the skeleton type.
sizefloatRead/WriteGets or sets the size of the skeleton.
joints``ReadGets the joints of the skeleton.
mesh``ReadGets the mesh of the skeleton.
parent_nodesList['Node']ReadGets the parent nodes.
parent_nodeOptional['Node']Read/WriteGets or sets the parent node.
excludedboolRead/WriteGets or sets the excluded.
scene``Read/WriteGets or sets the scene.
namestrRead/WriteGets or sets the name.
propertiesPropertyCollectionReadGets the properties.

Methods

SignatureDescription
__init__(name: str)Constructor of Skeleton.
get_bounding_box()BoundingBoxNot implemented in the FOSS edition — throws at runtime. Returns the bounding box.
get_entity_renderer_key()Not implemented in the FOSS edition — throws at runtime. Returns the entity renderer key.
find_property(property_name: str)Calls find_property(property_name) on this Skeleton instance.
get_property(property: str)Calls get_property(property) on this Skeleton instance.
set_property(property: str, value)Sets the property value.
remove_property(property)Calls remove_property(property) on this Skeleton instance.

See Also