TextureMapping
Overview
TextureMapping is a class in Aspose.3D FOSS for TypeScript.
TextureMapping.AMBIENT represents the ambient texture mapping channel.
Properties: AMBIENT, BUMP, DIFFUSE, DISPLACEMENT, EMISSIVE, GLOW, and 6 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
AMBIENT | `` | Read/Write | Gets or sets the ambient. |
EMISSIVE | `` | Read/Write | Gets or sets the emissive. |
DIFFUSE | `` | Read/Write | Gets or sets the diffuse. |
OPACITY | `` | Read/Write | Gets or sets the opacity. |
BUMP | `` | Read/Write | Gets or sets the bump. |
NORMAL | `` | Read/Write | Gets or sets the normal. |
SPECULAR | `` | Read/Write | Gets or sets the specular. |
GLOW | `` | Read/Write | Gets or sets the glow. |
REFLECTION | `` | Read/Write | Gets or sets the reflection. |
SHADOW | `` | Read/Write | Gets or sets the shadow. |
SHININESS | `` | Read/Write | Gets or sets the shininess. |
DISPLACEMENT | `` | Read/Write | Gets or sets the displacement. |