TextureMapping

Overview

TextureMapping is a class in Aspose.3D FOSS for TypeScript.

TextureMapping.AMBIENT represents the ambient texture mapping channel.

Properties: AMBIENT, BUMP, DIFFUSE, DISPLACEMENT, EMISSIVE, GLOW, and 6 more.

Properties

NameTypeAccessDescription
AMBIENT``Read/WriteGets or sets the ambient.
EMISSIVE``Read/WriteGets or sets the emissive.
DIFFUSE``Read/WriteGets or sets the diffuse.
OPACITY``Read/WriteGets or sets the opacity.
BUMP``Read/WriteGets or sets the bump.
NORMAL``Read/WriteGets or sets the normal.
SPECULAR``Read/WriteGets or sets the specular.
GLOW``Read/WriteGets or sets the glow.
REFLECTION``Read/WriteGets or sets the reflection.
SHADOW``Read/WriteGets or sets the shadow.
SHININESS``Read/WriteGets or sets the shininess.
DISPLACEMENT``Read/WriteGets or sets the displacement.

See Also

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