VertexElementType

VertexElementType

Overview

VertexElementType is a class in Aspose.3D FOSS for TypeScript.

VertexElementType.BINORMAL represents the per‑vertex binormal vector used in tangent space calculations.

Properties: BINORMAL, EDGE_CREASE, HOLE, MATERIAL, NORMAL, POLYGON_GROUP, and 9 more.

Properties

NameTypeAccessDescription
BINORMAL``Read/WriteGets or sets the binormal.
NORMAL``Read/WriteGets or sets the normal.
TANGENT``Read/WriteGets or sets the tangent.
MATERIAL``Read/WriteGets or sets the material.
POLYGON_GROUP``Read/WriteGets or sets the polygon group.
UV``Read/WriteGets or sets the uv.
VERTEX_COLOR``Read/WriteGets or sets the vertex color.
SMOOTHING_GROUP``Read/WriteGets or sets the smoothing group.
VERTEX_CREASE``Read/WriteGets or sets the vertex crease.
EDGE_CREASE``Read/WriteGets or sets the edge crease.
USER_DATA``Read/WriteGets or sets the user data.
VISIBILITY``Read/WriteGets or sets the visibility.
SPECULAR``Read/WriteGets or sets the specular.
WEIGHT``Read/WriteGets or sets the weight.
HOLE``Read/WriteGets or sets the hole.

See Also

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